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SHOW_US.INF
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OS/2 Help File
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1993-07-28
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18KB
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372 lines
ΓòÉΓòÉΓòÉ 1. 1. Introduction ΓòÉΓòÉΓòÉ
StegSoft SHOW is an image viewer with image processing capabilities made
especially for OS/2 version 2. Many halftone dithering algorithms allow
converting color images into monochrome bitmaps. Images can be prepared for
being printed or exported to a file. This will let you embed images in almost
every document.
SHOW is obligatory for everyone who wants to print or import images from any
program under OS/2.
SHOW highlights
Registration information
SHOW has been developed by:
StegSoft
Durlacher Allee 38
76131 Karlsruhe
West Germany
Fax: +49 721 693242
ΓòÉΓòÉΓòÉ 1.1. 1.1 SHOW highlights ΓòÉΓòÉΓòÉ
Version 1.5
Γûá Fully 32 bit architecture.
Γûá Images of any size supported.
Γûá Supported image formats:
- OS/2 1.x Bitmap (extension BMP),
- Sun OS Picture Manipulation (extension PM),
- Windows 3.x Bitmap (extension BMP).
Γûá Accelerator keys providing quick access to commands.
Γûá Enhanced image printing support.
Γûá Uses OS/2 multithreading capabilities.
Γûá Color to grayscale conversion.
Γûá Image rotations, flippings, inversions.
Γûá Image resizing.
Γûá Many halftone dithering algorithms supported.
Γûá Palette manager support.
Γûá Save settings command.
Γûá Online help for every command by pressing F1.
Γûá Easy to use.
ΓòÉΓòÉΓòÉ 2. 2. System requirements ΓòÉΓòÉΓòÉ
SHOW was translated with a 32 bit compiler to take advantage of the power of
the new OS/2 version. The system requirements for running this program are as
follows:
Γûá 386 or higher based personal computer.
Γûá 6.0 MB of memory.
Γûá One diskette drive.
Γûá A hard disk with 200 kB free space.
Γûá Operating system OS/2 version 2.0 or higher.
Γûá A mouse.
The availability of a numerical coprocessor 387 or 487 is not necessary for
running SHOW. However, SHOW will use the coprocessor if present. In this case,
the performance of this program will be considerably increased.
ΓòÉΓòÉΓòÉ 3. 3. Installation ΓòÉΓòÉΓòÉ
To install SHOW on your system, copy the file show.exe to a directory of your
hard disk. Be sure to copy the SHOW help file show.hlp to a directory included
on the HELP environment variable (see CONFIG.SYS file).
If you want to access this manual from every directory, you should add the
directory name where the file is placed to the environment variable BOOKSHELF
(see CONFIG.SYS file).
After having followed these steps, you should have a ready-to-run SHOW copy on
your hard disk. If you have modified your CONFIG.SYS file, please reboot.
You may also want to integrate SHOW into your desktop. For that purpose please
refer to the section Integration into the OS/2 desktop.
ΓòÉΓòÉΓòÉ 4. 4. Supported image file formats ΓòÉΓòÉΓòÉ
Currently the following image file formats are supported:
o OS/2 1.x Bitmap BMP
o Sun OS 4.0 Picture Manipulation PM
o Windows 3.x Bitmap BMP
ΓòÉΓòÉΓòÉ 4.1. 4.1 OS/2 1.x Bitmap ΓòÉΓòÉΓòÉ
SHOW can display and save uncompressed OS/2 1.x bitmap files stored with 1, 4,
8 or 24 bits per pixel.
ΓòÉΓòÉΓòÉ 4.2. 4.2 Sun OS 4.0 Picture Manipulation ΓòÉΓòÉΓòÉ
SHOW can display and save Sun OS 4.0 Picture Manipulation files stored with 8
bits per pixel.
ΓòÉΓòÉΓòÉ 4.3. 4.3 Windows 3.x Bitmap ΓòÉΓòÉΓòÉ
SHOW can display and save uncompressed Windows 3.x bitmap files stored with 1,
4, 8 or 24 bits per pixel.
ΓòÉΓòÉΓòÉ 5. 5. Starting SHOW ΓòÉΓòÉΓòÉ
To run SHOW, enter the following from an OS/2 prompt:
show image.bmp
where image.bmp is the filename of a bitmap file. This parameter is optional.
There are other ways to run this progam; they are described in the section
Integration into the OS/2 desktop.
ΓòÉΓòÉΓòÉ 6. 6. Using SHOW ΓòÉΓòÉΓòÉ
In this section the SHOW menus are described briefly. Please refer to the
online help to get more information about the commands described here.
File menu
Edit menu
Window menu
Help menu
ΓòÉΓòÉΓòÉ 6.1. 6.1 File menu ΓòÉΓòÉΓòÉ
The File menu contains commands that you use to open, save and print images. In
addition, it also contains the command that you use to exit the application.
The following commands appear in the File menu:
Open... Opens an existing image file.
Save As... Saves the current image using a new name.
Print... Prints the current image on the default printer.
Exit Quits this application.
ΓòÉΓòÉΓòÉ 6.2. 6.2 Edit menu ΓòÉΓòÉΓòÉ
The Edit menu contains commands that you use to manipulate the image or to get
information about its format.
The following commands appear in the Edit menu:
Copy Puts the image on the clipboard.
Paste Retrieves an image from the clipboard.
Image information... Displays information about picture format and
size.
Convert to Gray Converts a color image to a grayscale image.
Horizontal mirror Flips the image around the horizontal axis.
Vertical mirror Flips the image around the vertical axis.
Rotate Left Rotates the image by 90 degrees.
Rotate Right Rotates the image clockwise by 90 degrees.
Invert Inverts image colors.
Resize image Changes the size of the displayed image.
Dither... Provides halftone dithering algorithms.
ΓòÉΓòÉΓòÉ 6.3. 6.3 Window menu ΓòÉΓòÉΓòÉ
The Window menu contains commands that you use to set the picture displaying
options and modify the program window behaviour.
The following commands appear in the Window menu:
Original size If checked, your image will be displayed in its
original size.
Window size Modifies application window size.
Adjust window size If checked, the window will be stretched to the
image size.
Aspect Ratio If checked, the image's aspect ratio will be
preserved.
Use Palette Manager If checked, ths physical color palette will be
changed each time you modify an image for
enabling a better color representation.
Save options Use this command to save the current settings.
ΓòÉΓòÉΓòÉ 6.4. 6.4 Help menu ΓòÉΓòÉΓòÉ
Refer to this menu to access the online help and to obtain information about
this product.
The following commands appear in the Help menu:
Help index Use this command to access the help index.
General help Use this command to get a brief
description of SHOW.
Using help Here you can learn how to use the online
help.
Registration information Displays registration data (only if you
registered the product).
Product information Displays program version and copyright.
ΓòÉΓòÉΓòÉ 7. 7. Integration into the OS/2 desktop ΓòÉΓòÉΓòÉ
After having installed SHOW, you can create a program object to start SHOW
directly from the desktop. Follow these steps to create a program object:
1. Open the Templates folder.
2. Drag a copy of the Program template to the desktop or to a folder. A window
will appear prompting you for the settings of the object to create.
3. Enter the path and the file name (SHOW.EXE). If you want, you can also
enter the name of your desired working directory.
4. Rename your program object.
If you want to open an existing image object, you can follow different ways:
o Drag your image object and drop it over the SHOW program object. SHOW will be
started and your image will be